To a competitive community where teamwork and being an effective and reliable player pays off!
- We use teamkills, teamdamage and deaths to decrease your rating. Reliability is decreased even more.
- We use kills, clutches, objectives, damage and suppression(insurgency) to increase your rating. Reliability is increased slowly.
- When a game is live
- Leaving a game and not reconnecting within 5 minutes will decrease your rating and reliability
- If you are afk, greifing or abusing via voice, and an !abuse vote is passed against you, your rating and reliability will decrease.
- Please note that reliability is flawed right now.
To make communication easy when playing a gather or other organised matches, we offer an automated TeamSpeak3 server.